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The Wiki for the Game of Order

Only by means of reason can the original person be awakened.
Vyâsadeva, Bhâgavata Purâna 3.26: 62-70
The Game of Order is an apollonian dream of the Filognostic Association. Play a real-life game and discover your hidden potential, mastery, talents, true identity and destiny. Live in terror for the death-mode that rules you out of the game.
Choose a mode, pick a level, or explore an identity
to find your mission and progress to operations in another mode of consciousness.
To the order of time and society for the personal there is the question of identity. This identity is not false, we musn't fear it, by the grace of a difference of experience and commitments at the one hand and the more or less materially being involved at different levels of transcendence at the other hand. All the different identities according one's age and vocation make to these modes and levels different missions in life and assignments of work. Also can one have a certain style playing this personal game of identity to time: one goes fast, one clings or balances to a moderate style. Participate in developing the pages of this wiki and see all this complex simple and clear.
Getting started
Identities, Levels and Modes are the main chapters in this game. The pages thereof in this wiki can be modified, so that the users can reflect their experience and comments with this game. Especially on the pages of one's life mission one may form one's contribution. See also the game faq. To play the game pick an identity, a mode or a level to start with and surf from there to find your life's mission. (The basic set-up of the Wiki-version of the game is still under construction, please see the html-pages).
Purpose
People in modern time can be very uncertain or become very uncertain about who they are and what their life's mission would be. This game is intended to help people to realize themselves and their mission in life. With this Wiki is one also offered the opportunity to help others and share one's own progress through actively contributing to and moderating the pages of one's life's mission.
Basically the game is there thus to develop and/or strengthen one's self-awareness and so to have a good time of living together and being alone. The basic motive is to counter the four syndromes of materialism. Materialism is fought with the spiritual knowledge of filognosy of which the purpose is to arrive at a better (more conscious, conscientious, interactive, just, righteous, peaceful, responsible, civilized, welfaring, nondestructive, creative, progressive, spiritual, hopeful, liberated, aspiring, inspired, respectful, loving etc.) humanity and ultimately a worldorder that does justice to the complete diversity of not just our human nature.
It must be clearly understood that the filognosy of this game is of a predominantly nonprofit oriented internet platform theorderoftime.org (apart from .com book selling) whiich without a specific political, therapeutic or religious confession aspires to defend the integrity of all knowledge. The oppositions of politics, the inequality of the therapeutic relationship and the ritualism of the religious are not the objective (although they temporarily can be a means to an end). The purpose is to serve the independent mature self-realization of each individual in an also scientifically responsible manner and thus attain to a better world. Although there can be formalizations of a social nature with the Order of Time like with the game, it must always be remembered that the (restoration of the respect for the) ecological regime of the natural order is the ultimate objective of such formalization and that it is built upon the individual regime of the free selfrealizing individual.
History
The game was conceived in the late nineties of the twentieth century according the need to have a clearcut practice with the filognosy as developed with the Order of Time. One could say that the game is the practical application of the vedic concept of reform to settle order in the all too materialistic and impersonalistic postmodern time of society. It entails a practical timereform, a conscious ether policy and a balanced, filognostic approach of the ego of man identified with and divided to the civil virtues in the fields of action.
Rules of the game
Playing this game always remember:
- Respect the truth, no escapism.
- Stay loyal, do not abuse or cheat.
- Share what you have, do not gamble on any profits.
- Respect all living beings.
Breaking one of these rules will sooner or later make you a loser of the Game of Order. See also the prayer.
More? Check the principles. Do you have questions? Check out the Game faq!

Basic Links
- Filognosy Discussions - The Forum of The order of Time
- Homepage of The Game of Order
- The Order of Time This site offers the basic love of knowledge needed to understand and participate in the game.
- Mark-up configurations list
- PmWiki FAQ
- Game Wiki martyr pages: filognostic pages repressed after submitting them to the wikipedia.
- Definitions: Study the list of filognostic terms used in the game.
- Check all the GameWiki categories
Check the registration at the Wiki-index
Category: Basic Pages | English
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